Design Principles
Sean Hartmann
Making Shapes Speak
Design Principles
Marcello Mancusi
Outside In (Tabletop Clock)
Design Principles
Emma Guthrie
Mobile (Gesture-Structure-Kinetics)
Product Design: 3rd-year Fall Studio
Madison Gilliam
Sneakers: More on Pattern
Product Design: 3rd-year Fall Studio
Dawson Emerson
Sneakers: kamikakushi
Product Design: 3rd-year Studio
Brooks Moore
Automata: Space Chase
Product Design: 3rd-year Studio
Gabe Robinson
Automata: The Early Worm Gets the Bird
Product Design: 3rd-year Studio
Tyler Mullinax
Rover's Raceway
Product Design: 3rd-year Studio
Lana Ha
Roly Poultry
Studio Culture: 4th-year Design
Ben Piett, Sabrina LaFaye, Avery Heath
Studio Culture
PlayCore Studio: 4rd-year Design
Conner McLemore
Harbor Lighthouse
PlayCore Studio: 4rd-year Design
Kylie Hattery
Origami Wetlands
Frethaus: 4rd-year Design
Noah Swaim
Mandarin
Frethaus: 4rd-year Design
Cody Fuller
Fluxtone
Masters in Design: Studio
Xilin Tang
AI in the Design Process
Foundation Drawing
Ellie Hobbs
Drawing 11
Design Foundation 1
Rachel Hooks
4 Module Pattern
Graphic Processes
Kylie LaRosa
House of Cards
Typographics I
Anna Myers
Typography In Ten Forms
Intro to Graphic Design
Campbell Collins
City Identity Design: Graz, Austria
Design History
Jay Denning & Holleigh Colvin
Trout of This World!
Advanced Interactive Media
Carly DeSimone
Design Fiction 2046: Haven Noise Pollution App
Kinetic Type
Jordan Harmon
Orange Experimental Concert Intro
Interactive Media
Aaliyah Williams
Univa Tourism App
Typographics II
Mekhi Kalil
The Secret Life of Walter Mitty
Design II
Emma Crawford
Editorial Design: Ralph Lauren, The Father of American Fashion
Image I
Emiko Benton
Marsh Match
Design I
Ella Bryant
Packaging Design: Stems
Biodesign
Yeeun Cho & Maria Rumore
Wild Alchemy: Stories of Ecological Food from
the Mobile-Tensaw Delta
Senior Project
Lauren Jernigan
Four Eyes